I'm passionate about utilizing accessibility and social design to create equitable experiences.
In the past, I've worked on Design Language Systems for USAA, created concepts for NASA, and created and distributed a design thinking game.
I'm a senior in Industrial Design at RISD, but currently, I'm studying abroad at UdK Berlin in the Product Design and Visual Communication departments.
Pendleton the 🦎 and 🤯 get me through the day.
My senior thesis project is a re-interpretation of the modern Luddite, and tools to stay relevant in the age of automation. How can individuals apply long-learned professional skills to other industries? How will the rapid automation of human mental capability affect this transition?
Product Design Internship with the DLS team at USAA. I designed and shipped UI components, and led a research project on Conversational UI and AI-branding.
The DSSV is a conceptual living space designed to explore deep space up to Mars or Venus. My team designed the individual crew quarter.
Redesign of a peer grading platform, A/B user-testing, and guidance from Peergrade executives.
FrankenFix is a game designed to be affordable and to inspire creativity in kids.
A case study app that allows citizens to stay informed and vote on nearby infrastructural projects.
An app combining CAD and social platform to teach creative skills and engineering to generation Z youth. I designed the app and then helped develop and ship the product.
A medical wearable device and sister app that helps epileptic patients monitor their neural health.