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Interaction Designer

I'm passionate about utilizing accessibility and social design to create equitable experiences.

In the past, I've worked on Design Language Systems for USAA, designed an app for epileptic patients, and created and distributed a design thinking game.

I'm currently a senior in Industrial Design at RISD. I also studied a semester at UdK Berlin in the Product Design and Visual Communication departments.

Pendleton the Gecko ūü¶é and existential memes ūü§Į get me through the day.

Interaction Design

Design Language Systems

UX
Interaction Design
CUI

Product Design Internship with the DLS team at USAA. I designed and shipped UI components, and led a research project on Conversational UI and AI-branding.

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NURO: Epilepsy Monitor

A medical wearable device and sister app that helps epileptic patients monitor their neural health.

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Nextdoor Redesign

UX
Interaction Design
Accessibility

Redesign of Nextdoor EU through the lens of accessibility design. Design challenge for KPCB Fellowship.

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Frankenfix: Design Thinking Game

Game Design
Community-based

FrankenFix is a game designed to be affordable and to inspire creativity in kids.

Peergrade: Redesign

Redesign of a peer grading platform, A/B user-testing, and guidance from Peergrade executives.

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Deep Space Science Vessel

Interior Design
UX
Accessibility

The DSSV is a conceptual living space designed to explore deep space up to Mars or Venus. My team designed the individual crew quarter.

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KiraKira3D: CAD & Social media App

UX
Interaction Design
Startup

An app combining CAD and social platform to teach creative skills and engineering to generation Z youth. I designed the app and then helped develop and ship the product.

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Urbana: Democratizing Urban Planning

UX
Interaction Design

A case study app that allows citizens to stay informed and vote on nearby infrastructural projects.

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